Experienced Concept Designer with 15+ years in visual arts, film, and gaming. Skilled in Concept Art, Illustration, Animation, and Art Exhibitions. Fluent in Spanish, English, and N4 Japanese. Adept at leading teams and managing clients in the fast-paced videogame industry using Adobe Suite, Blender, Medium, Shotgrid, and Unreal Engine. Specializes in worldbuilding and brings an interdisciplinary problem-solving approach. Eager to enhance visual storytelling in film, series, and video game projects.
Directed Concept Art and Art Direction for top-tier AAA studios, developing narrative structures to unify concept art domains. Established IPs and design guides, enhancing our team's portfolio in the video game sector. Successfully passed all the contract tests that I was presented with.
I created characters, creatures, and Chapter Illustrations meant for print for the Starfinder role-playing game scenario magazines. All the images were sci-fi fantasy-themed, with a high level of detail and lore to be respected and conveyed.
I created a series of mini posters to be included with 3D-printed, hand-painted dioramas of various subjects from sci-fi to Viking adventures. I used Blender as a base, expanding their narrative and lighting conditions with Photoshop. Creating designs and illustrations for the Board Game industry, mainly board background images and exterior box design, along with ideas to make the boxes customizable.
Managed Concept Art, VFX, UX/UI, Game Design, and team leadership, leading a 10-person team to produce weekly animated shorts for social media over two years. Developed and implemented assets, including creatures, environments, characters, and props, for AAA studios globally. Ivolunteered to create and lead an English study group to foster professional growth among peers.
Managed and organized diverse services for the film industry, coordinating Latin-American teams of 10 in matte painting and logistics. I was a production assistant and oversaw the quality of art delivery to fit the needs of the client. I contributed to Fundación CA, a foundation focused on equipping youths from underprivileged backgrounds with essential skills to become part of the movie industry, as a means of economic activation for Latin American countries.